Halo 2: Anniversary Multiplayer films are capped at 60 FPS even when the unlimited framerate option is enabled.
The Trait Zone Properties options cannot be changed when clicked with a mouse, however, the arrow keys on a keyboard will work as expected.
Super bouncing does not mirror legacy behavior.
The respawn timer is hidden by the territory capture meter.
#HALO 2 CUT SCENES REGISTRATION#
Hit registration is not in parity with the original game.
New - When using “Any” or “Team” voice chat options and one player is speaking, voice chat icons appear over all friendly players instead of only the person speaking.
The Hoplite armor is missing a rear armor piece in gameplay.
Lighting is inconsistent between Elite and Spartan armor.
When looking at the fan on Stonetown, the framerate sometimes drops to 45 frames per second.
Some maps have areas where texture resolution appears lower-than-expected.
Performance lowers during games of 3 Plots.
Any camera turning caused by a view angle restriction while in a vehicle passenger seat will stutter above 60 FPS.
After destroying a Sentinel, their lights are briefly visible before disappearing.
A hard lock can occur upon firing the Plasma Rifle when the Scarab Skull is enabled.
When the Scarab Skull is enabled, gunfire sound effects are missing from multiple weapons.
Pre-rendered cinematics and Terminal videos can have visual issues in non-16:9 aspect ratios as they were rendered at 16:9.
Cinematic audio for Halo 2 and Halo 2: Anniversary is affected by different audio options.
Subtitles are out of sync with the audio in cutscenes.
Terminal videos default to English only.
Rarely, the game will kick both players from a co-op Campaign session after they skip a cutscene in remastered graphics.
New - In Remastered visuals on an Xbox One X, framerate drops occur throughout the Campaign.
The following are active issues for Halo 2: Anniversary as of in build 1.2580.0.0.